Game Audio and Sound Design

Hello! My name is Kajsa Magnarsson. I am a composer and sound designer with a background in contemporary music.

All music made by me, Kajsa Magnarsson. All sound design made by Charlie Persson except for ”Smoshi come home” which is made by me.

For Sound design reel, please contact me at magnarsson@gmail.com

At the moment I am working full time as a sound designer at Snowprint Studios with the game Tacticus – Warhammer 40 000.

I have a BA in Composition and Sound Art from the Academy of Music and Drama in Gothenburg, I have studied at Universität der Künste in Berlin and Gotland School of Composers and I just finished my studies at AP Academy – Game Audio and Sound Design. Recently I took in university courses in Max/MSP, theoretical game design, game music analysis and project management.

As a freelance artist, I’ve performed and exhibited internationally and I have worked with several ensembles as well as choreographers, filmmakers and composers across Europe.

Beside my artistic work, I’ve been a part of project management, curation and board work through organizations like KVAST, Konstmusiksystrar and Harp Art Lab. I have also worked in retail and as a SEO copywriter.

For more details click here or email me for full CV.

Composing – Different genres and expressions.

Sound design – Recording and layering.

Sound editing – Logic and Reaper

Implementation – Wwise and Unity

Recording – I have recorded different mediums and instruments both in studio and out in the real world.

Project management – From making an album to putting together a music festival.

Autonomous – My home-studio is well equipped and I have a Zoom H6 for field recording. Keeping deadlines and commitments has never been a problem.

Full-length trailers and gameplay videos